
Monster Within (Demo)
A downloadable game for Windows and Linux
Shapeshift to survive: sneak, smash, and escape the dungeon of despair.
(NB: This game is only a prototype and made for a game jam. If interest arise from this prototype I will continue with development.)
You are the monster. Trapped within a cursed dungeon, your only hope is to find the key and escape each room. But survival isn’t simple — you hold the power to shapeshift between forms, each with its own strengths and weaknesses. Use them wisely, or remain forever in the dark.
🧩 Gameplay
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Sneak as the Mouse: Crawl through tiny tunnels, slip past guards, and stay hidden in the shadows.
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Rage as the Monster: Unleash raw power to smash crates, rocks, and enemies that stand in your way.
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Manage Power Orbs: Transformations consume precious energy — plan your shifts carefully.
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Escape the Rooms: Each chamber hides a key and an exit door. Guards patrol with lamps, and every choice brings you closer to freedom… or to death.
🎮 Controls
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WASD – Move
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Mouse Look – Look around
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E – Pick up objects / interact
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Left Click (Rage Form) – Smash objects and enemies
✨ Features
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First-person dungeon crawling with horror atmosphere.
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Stealth and power mechanics in one.
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Simple but tense puzzle-like rooms.
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Low-poly retro visuals with blood effects.
Can you master both forms and escape the dungeon? Or will the Monster Within consume you?
✨ Credits
The following assets was used which was not made by myself,
- Pixel art textures by https://little-martian.itch.io/retro-texture-pack
- Music and sounds by, https://ovanisound.com/policies/terms-of-service and https://imphenzia.itch.io/universal-sound-fx
Install instructions
Download the zip file and extract to a folder. Double click the executable to run.





Comments
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Thanks for the interest and comments. I have created this game in a very short time for a GAME JAM. I want to extend the game and see if other people are interested.
Thanks for the feedback.
Game has an interesting premise. But it was way too short of a demo to fully understand the mechanics. I would give the demo a few more rooms with enemies and puzzles before closing the demo out.
Here's my channel for other games I have played. https://www.youtube.com/@Levont